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This is used by the HGrunts in C2a2g that talk about Freeman and how they want to kill him, but only their backs can be seen in normal gameplay, and only if the player doesn't cause them to activate too early by shooting near them before seeing them.
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After he gets up, he is facing the opposite direction he was at the start of the animation. kneeldive: The HGrunt is kneeling while shooting, then suddenly falls to the ground on his left and gets up.jumptracks: The HGrunt jumps over something in a manner very similar to the jump animation used by the player models in deathmatch.This one has an idle animation that is the same as his shooting animation. diveside: The HGrunt shoots, stops, quickly jumps to his right, then slowly gets up.defuse: The HGrunt is touching and manipulating something like it is a computer or a set of buttons.corner2: The HGrunt is slightly tilted to his right, seemingly looking at something.corner1: The HGrunt has his back on something while looking to his right.cliffdie: The HGrunt falls off of something.bustwindow: The HGrunt hits something with the side of his gun.180right: The HGrunt's right leg slides to the slide while his left foot moves to face the side of his left leg.180left: The HGrunt jerks back while his left leg slides out a bit.The Human Grunt has a lot of unused animations. 15.2 Alternate Scientist and Security Guard death animations.10 Forget About Freeman elevator switch.
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